GTA: Chinatown Wars sales disappoint

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Awesome DS game sells shy of 90,000 in the US. What gives?

Take-Two's DS exclusive Grand Theft Auto game sold just 88,704 copies in the States during March.... read more

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GTA: Chinatown Wars sales disappoint

Postby T12AV15 » 17 Apr 2009, 14:13

What gives is two things in my opinion...firstly, nintendo products and especially the DS are aimed at kids...kids who arent old enough to play this game, and the other reason is because its basically GTA from the PSone yeh it may have more stuff going for it than the PSP versions but the PSP ones lokk the part.
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Postby SpoonyRedMage » 17 Apr 2009, 14:20

Well I think the problem isn't that Nintendo products are aimed at Kids(they are but not exclusively) it's that GTA despite being highly rated and getting high sales has only a small target audience. It works on the PS3 and 360 where the majority of users are in that age group(I'd say about 12-30 is the main age group) but Nintendo products have wider age ranges.

Is a pity though, it should have sold more.
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Postby BYDO » 17 Apr 2009, 14:37

Its still early days yet though! I think this will be a slow burner and will top the 1 million sales no problem.
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Postby Robzy1990 » 17 Apr 2009, 14:42

"What gives?"

Nintendo aim consoles for babies and grannys. What did you expect?
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GTA: Chinatown Wars sales disappoint

Postby Eclipse Dj » 17 Apr 2009, 14:42

I think that Nintendo have shot themselves in the foot here. Pushing both Wii and DS to the mass market, and primarily advertising both machines as family friendly, any age can play, and by pushing the 'casual titles' first and foremost has obviously led to their huge success but is also there downfall.

The trouble being that they have given themselves this ‘image’. The amount of times I have read comments about Wii and DS being 'kiddy' consoles is disheartening but ultimately this is how the gaming public now view them. No amount of mature titles will change this.

Like Eternal Darkness, Resi Remake, Resi Zero, Resi 4, all amazing mature titles, couldn’t bring any credibility to the Cube. It’s ‘cute’ design, the way it is marketed pave the way for it’s customer base. The sad truth is that there are only a few real ‘gamers’ who own a Wii or DS (myself included) who hold out for great titles such as these, the majority of their user base are younger children and families who naively buy into the casual and shovelware every Birthday and Christmas.

The R4 has also done a lot of damage in regards to DS titles, again it is something only a gamer would really know about, so they will download it instead of purchasing the retail version.
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Postby plodalong28 » 17 Apr 2009, 14:43

no one wants to pay and play a game which they played about 10 years ago on the playstation 1. THat'll teach them for bringing it out on a kids console.
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Postby SpoonyRedMage » 17 Apr 2009, 14:44

You may be right I was shocked to learn that Dragon Quest Monsters: Joker had topped a million considering hardly anyone seems to have played it.
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Postby Mark240473 » 17 Apr 2009, 14:45

Exactly the same reason why Killzone 2 sold poorly; the 18 certificate. It's that simple, and in no way indicative of the quality of the game.
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Postby Terribly_Mauled » 17 Apr 2009, 14:45

Shame there isnt a way to track ROM downloads methinks....
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Postby palancas7 » 17 Apr 2009, 14:49

Everybody I know that has the game (5 people) got it for free (R4). What do you expect?

The casuals buy their games, the "hardcore" download them.
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Postby gothchild » 17 Apr 2009, 14:53

Shame, it's a really good game actually.
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Postby DrLucienSanchez » 17 Apr 2009, 14:53

My missus owns a DS and since it was £17.99 on play and hey, It's GTA, I bought it to give it a whirl. I finished it yesterday and although it's a nice way to make a long journey pass quicker, I couldn't really recommend it over say, a good book.

Read as: I wouldn't of played this at home.

SPOILERS**************

Was also a little put out that as far as I can see there are no reoccuring characters from GTAIV or TLAD.
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Postby Mark240473 » 17 Apr 2009, 14:54

palancas7 wrote:Everybody I know that has the game (5 people) got it for free (R4). What do you expect?

The casuals buy their games, the "hardcore" download them.


Well if that's the case, then the 'hardcore' are doing sod all to help the economy. Thanks.
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Postby stoopidlikeafox » 17 Apr 2009, 15:00

Mark240473 wrote:Exactly the same reason why Killzone 2 sold poorly; the 18 certificate. It's that simple, and in no way indicative of the quality of the game.


Killzone has hit the million mark though, with two months on shelves that's not selling poorly however you slice it, with a public push mid-summer or early autumn i'd say it could easily be pushed up to 2m.

To those saying that GTA:CW is the same as the PS1 title and why would anyone buy a old game repackaged; That's pure graphics whoring. How many FPSs sell each year? Lots....that's the scientific answer.
Not really any shooter has been done this generation - minus the HDness - that's radically different and a big overhaul than shooters over the last 10 years or so...Mirrors Edge aside.
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Re: GTA: Chinatown Wars sales disappoint

Postby Eclipse Dj » 17 Apr 2009, 15:05

T12AV15 wrote: the other reason is because its basically GTA from the PSone yeh it may have more stuff going for it than the PSP versions but the PSP ones lokk the part.


I agree, this IS another reason. We seem to have spawned a generation of gamers who snub a game completely, regardless of positive reviews and industry praise, just because the graphics don't meet their standards.

These 'Graphic Whores' who assume that a top down view makes it a dated PS1 game are so narrow minded, and blinkered in their allegiance to the console they chose. I really do wonder if any of these people actually take in any information from these gaming sites, or bother to read reviews on consoles they don't own. They probably just pick and choose what news they read and naively ridicule others because there console of choice isn't HD or dares to make unique handheld titles above cut-down PS2 efforts. :roll:
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