to join the CVG community. Not a member yet? Join now!
CVG

GTA: Vice City Stories

Your comments on our articles.

Hands-on with the latest handheld Grand Theft Auto, which is looking like the biggest PSP release this year

Last year our 'Daily Star fame' Liberty City Stories review proclaimed the handheld crime-em-up an "essential" PSP purchase, and looking back 12-months on, it's still the biggest thing available on Sony's slick handheld.... read more

Moderators : CVG Staff, CVG Moderators

GTA: Vice City Stories

Postby RjMaX » 11 Oct 2006, 18:28

Its all about the loading times! What are they like? ANSWER ME!!
...........................
GamerTag - Robschach


Water (水) Earth (土) Fire (火) Air (气)
User avatar
RjMaX 55
 
Posts: 615
Joined: 27 Oct 2004, 11:29
Location: United Kingdom

Re: GTA: Vice City Stories

Postby ramsingh1 » 12 Oct 2006, 03:32

RjMaX wrote:Its all about the loading times! What are they like? ANSWER ME!!


I read somewhere that they are improved. How much by? I can't recall/know!
User avatar
ramsingh1 48
 
Posts: 915
Joined: 06 Oct 2001, 00:11
Location: United Kingdom

Postby creamerybutter » 12 Oct 2006, 10:24

I think I will probably wait for the inevitable PS2 port myself. GTA is better on a big telly.
Please note the views expressed in this post do not necessarily reflect the views of creamerybutter Ltd.
User avatar
creamerybutter 74
 
Posts: 7143
Joined: 27 Feb 2002, 00:45
Location: United Kingdom
Xbox Live: creamerybutter
PSN ID: iratefishmonger
Wii Code: U-iratefishmonger

Re: GTA: Vice City Stories

Postby keyser7 » 12 Oct 2006, 12:06

RjMaX wrote:Its all about the loading times! What are they like? ANSWER ME!!


No I think it's all about the save points, It doesn't suit a handheld game to not be able to save at more convenient points. In fact a retry mission option would also be good instead of having to drive to the place you got the mission, skip the cut scene (although still having to let it load first) then driving off and trying again.
User avatar
keyser7 55
 
Posts: 1583
Joined: 14 Mar 2001, 23:06
Location: United Kingdom

Re: GTA: Vice City Stories

Postby GT500 » 13 Oct 2006, 00:40

[quote="keyser7No I think it's all about the save points, It doesn't suit a handheld game to not be able to save at more convenient points.[/quote]

Why don't you just pause the game and switch your PSP off. When you turn it back on the game will be in the exact state you left it. You n00b. :lol:
User avatar
GT500 59
 
Posts: 3983
Joined: 13 Jul 2005, 15:28
Location: Newcastle

Postby keyser7 » 13 Oct 2006, 19:36

I'm aware of the psp sleep mode but I dont use the console enough so leaving it paused would run the battery down. If you have a 20 minute journey half the time is loading cut scenes or driving to your mission.
User avatar
keyser7 55
 
Posts: 1583
Joined: 14 Mar 2001, 23:06
Location: United Kingdom

Re: GTA: Vice City Stories

Postby simonsimon » 04 Dec 2006, 11:35

the loading times are fast i suppose
:) :) :P:P
simonsimon 1
 
Posts: 2
Joined: 04 Dec 2006, 11:35


Who is online

Users browsing this forum: Google Adsense [Bot], kimoak, Yahoo [Bot] and 9 guests

The forum teamDelete all forum cookiesAll times are UTC [ DST ]