Attack of the clones: The 15 worst ports of beloved games

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Attack of the clones: The 15 worst ports of beloved games

Postby razors edge » 03 Apr 2013, 18:18

I think some of these should be renamed 'ambitious failures' not worst ports, considering the hardware that they were attempting to utilise they have done a damn fine job in some respects. No arguments on the poor PS3 ports though.


Final Fight on SNES is wicked by the way.
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby theideal » 03 Apr 2013, 18:25

That Speccy version of Abe is pretty impressive.
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby DAEDALUS79 » 03 Apr 2013, 18:33

I was going to mention Resi 4 pc until I clicked on the last page, that was utterly atrocious. You literally have to see it to believe just how bad it is compared to the GC/ps2 versions
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Attack of the clones: The 15 worst ports of beloved games

Postby toaplan » 03 Apr 2013, 18:57

Final Fight was considered a stunning port at the time, apart fom the content omissions mentioned in the article. Mean Machines gave it 92%, called it a definite classic and a game which should be in every SNES owner's collection. The graphics and sounds were very close to the coin-op and it was pretty much the most impressive arcade port graphically on home formats up to that point. The Amiga version (by U.S. Gold, not Capcom themselves) had all the content from the arcade game, but hardly anyone cared, because the graphics in that version were so poor.

Final Fight SNES:
http://www.laserlemming.com/wp-content/ ... _00064.png
Final Fight Amiga:
http://www.mobygames.com/images/shots/l ... damnds.gif

I'd actually nominate Final Fight Amiga as one of worst ports ever, they totally failed to translate the visual flair of the coin-op over to the Amiga. Other disappointing (arcade) ports:

- Outrun (Mega Drive) & (Amiga). Poor ports on the Amiga were business as usual, but it was surprising to see Outrun turning out so bad on the MD. The PC Engine had the only half-decent version in those days.

- Daytona USA (Saturn). It played very well, but the graphics were rubbish compared to the arcade version. It was supposed to be a flagship game for the Saturn, but instead made it look bad next to the Playstation and its great Ridge Racer port.

- Virtua Fighter 3 (Dreamcast). It wasn't a terrible port, but graphically disappointingly inferior to the jaw-dropping "Model 3" arcade game. The other Model 3 Dreamcast launch window port Sega Rally 2 was more satisfying. The explanation is that it was internally developed, whereas the VF3 port was outsourced to developer Genki :( .
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby richomack360 » 03 Apr 2013, 20:37

Oh my word, and people moan that today's games are rubbish - check out those stinkers. Especially Resi 2, although it looked and played better than Resi 6 :mrgreen:
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby Antideluvian » 03 Apr 2013, 20:47

No pre-patch PC Devil May Cry 3.

Why?
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby Windowlicker79 » 03 Apr 2013, 20:48

Its worth noting that the footage of Resident Evil 2 on the Game.com is from an emulator. Its far worse looking when played on the actual console. The screen blurs terribly meaning you cant really see anything, plus the screen itself is reflective and not backlit, meaning its sometimes impossible to see anything on the screen at all!
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby kimoak » 03 Apr 2013, 20:59

Final Fight on the SNES was a great port! It was missing stuff, but it looked and played great. Should not be in this list at all!
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby richomack360 » 03 Apr 2013, 21:01

Windowlicker79 wrote:Its worth noting that the footage of Resident Evil 2 on the Game.com is from an emulator. Its far worse looking when played on the actual console. The screen blurs terribly meaning you cant really see anything, plus the screen itself is reflective and not backlit, meaning its sometimes impossible to see anything on the screen at all!


Oh my word, that is just awful, beyond awful indeed
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby metallicorphan » 03 Apr 2013, 21:20

hey CVG,why don't you leave Speccy games alone...sure they never had the colour like C64,but they had good detail
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby NEO_SUPERMAN » 03 Apr 2013, 22:04

FYI Lui Kang never had that fatality in Mortal Kombat 1.
That didnt appear until MK 2.
Sorry for being so old and wise and pedantic!

Also, no -

Killer Insinct on the Snes?
Daytona on the Saturn?
Virtua Fighter on the Saturn?

God im a geek.
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby KesMonkey » 03 Apr 2013, 22:13

At least the Speccy version of OutRun had music.
CPC users, like myself, suffered this atrocity: http://www.youtube.com/watch?v=MYGCti-t5co

I'd also like to mention the CPC version of R-Type, which was an awful port of the Speccy version.
We could have had this: http://www.youtube.com/watch?v=mPoU2nb_JTU
But instead, we got this: http://www.youtube.com/watch?v=t2Vo8dbBJig

Don't watch any of these if you've just eaten:
CPC version of Rastan: http://www.youtube.com/watch?v=z_w0yiUal-I
CPC version of Salamander: http://www.youtube.com/watch?v=yw5ld4C8WQk
C64 version of Chase HQ: http://www.youtube.com/watch?v=PqLXXD0pVH0
C64 version of Super Hang-On: http://www.youtube.com/watch?v=0ENlSOiffC8
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby Malmo » 03 Apr 2013, 22:38

I absolutely LOVED street fighter 2 on the gameboy! Aside from the obvious black and white it was a fantastic port. Very surprised to see that not so 'honorably mentioned'
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby lmimmfn » 03 Apr 2013, 22:48

Antideluvian wrote:No pre-patch PC Devil May Cry 3.

Why?

eww, even with a patch DMC3 on the PC is one of the worst ports i have ever played, a hell of a lot worse than RE4 on PC( which is decent enough with mods for mouse support/enb series/high rez textures/movies ).
DMC3(PC) has joystick controls for a joystick only available in Japan, remapping to another joystick via some third party tool means you lose analog input which just makes the game a mess. Coupled with low texture quality, crap resolution support, and crap framerates( even on an uber rig it can drop to 20FPS ) it turned one of my alltime favourite games into my most hated( on PC at least, PS2 version was awesome ).

On Outrun(Spectrum) - The Amstrad CPC version is a lot worse than the speccy, has the same crap gfx, no music/sound at all in game other than a crap sound when you hit something and it runs at about half the speed of the speccy version.
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Re: Attack of the clones: The 15 worst ports of beloved game

Postby andy3050 » 03 Apr 2013, 23:00

i must have been too young to realize, but i loved the virtual fighter port on mega drive and also played a mortal kombat game on game boy and loved that as well. It must be my age at the time, i remember being blown away when my friend told me there was more than the first 2 levels of tomb raider 2 (i always got to Venice and ran around for ages without realizing there were objectives) and when he told me there were more than the first floor in resident evil it was like Christmas came early. he also laughed at me when i said i didn't own a memory card for PS1.... I cringe at the gamer I used to be haha!

but anyway, that abes Odyssey port actually looks quite awsome :D
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