Activision flaunts next-gen graphics at GDC

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Publisher hopes to bury the uncanny valley

Activision has showcased a series of images at GDC demonstrating next-gen visuals.... read more

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Activision flaunts next-gen graphics at GDC

Postby Onomatopoeia » 28 Mar 2013, 01:45

They won't look like this in game though. It looks good but it's just all the engines power in one thing.
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Re: Activision flaunts next-gen graphics at GDC

Postby verrg5 » 28 Mar 2013, 02:12

Can the console run it? - Yes.
Will developers put the time and effort to make such things in their games? -I do not know.
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Re: Activision flaunts next-gen graphics at GDC

Postby Laughlyn » 28 Mar 2013, 02:14

Shame the nextgen CoD will still look exactly the same as it ever does
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Re: Activision flaunts next-gen graphics at GDC

Postby HelloLadies » 28 Mar 2013, 02:17

Were still a few generations off in game characters having that level of detail whilst maintaining a frame rate higher than 2.
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Re: Activision flaunts next-gen graphics at GDC

Postby damianwhitley » 28 Mar 2013, 02:22

Why can't the lips make an 'f' sound? Fruit has quite a strong facial impact (teeth and lips), and yet for the advancements made in this model, it just seems to press the lips together. How odd...
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Re: Activision flaunts next-gen graphics at GDC

Postby Skullet » 28 Mar 2013, 02:50

Looks pretty decent until you see his mouth moving or those teeth, completely ruins the illusion.
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Re: Activision flaunts next-gen graphics at GDC

Postby ________________ » 28 Mar 2013, 03:02

When games reach that level of detail it will be the end of an era, governments will step in and ban violent games.
Imagine the face of that man or the woman and then hacking it to bits in perfect realism with an axe, or gradually beating it into a bruised pulp of brainy goo with a bat. It's not going to be allowed. Or is it?
The most likely thing to happen is censorship of the violent act, there will be no death/injury animations due to the detail being too good. This will leave games in a situation where the realism they have been chasing will be cancelled out by cartoon like non squeamish violence that contrasts with real looking 'actors'/AI.
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Re: Activision flaunts next-gen graphics at GDC

Postby Skullet » 28 Mar 2013, 03:13

________________ wrote:When games reach that level of detail it will be the end of an era, governments will step in and ban violent games.
Imagine the face of that man or the woman and then hacking it to bits in perfect realism with an axe, or gradually beating it into a bruised pulp of brainy goo with a bat. It's not going to be allowed. Or is it?
The most likely thing to happen is censorship of the violent act, there will be no death/injury animations due to the detail being too good. This will leave games in a situation where the realism they have been chasing will be cancelled out by cartoon like non squeamish violence that contrasts with real looking 'actors'/AI.



They could make an A-Team game, no one ever died or got badly hurt on that show and it was still pretty awesome. :mrgreen:


You have a point though, also from the players perspective how comfortable would people be bludgeoning or shooting a character that was able to display real facial expressions and emotion. I'm all for having great graphics and realism but at what point does it become too realistic and thus provoke a backlash and censorship.
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Re: Activision flaunts next-gen graphics at GDC

Postby jeffery6803 » 28 Mar 2013, 03:47

Nvidia's 8800 GTx had a similar quality tech demo 10 years ago
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Re: Activision flaunts next-gen graphics at GDC

Postby sammikid » 28 Mar 2013, 04:38

Skullet wrote:
________________ wrote:When games reach that level of detail it will be the end of an era, governments will step in and ban violent games.
Imagine the face of that man or the woman and then hacking it to bits in perfect realism with an axe, or gradually beating it into a bruised pulp of brainy goo with a bat. It's not going to be allowed. Or is it?
The most likely thing to happen is censorship of the violent act, there will be no death/injury animations due to the detail being too good. This will leave games in a situation where the realism they have been chasing will be cancelled out by cartoon like non squeamish violence that contrasts with real looking 'actors'/AI.



They could make an A-Team game, no one ever died or got badly hurt on that show and it was still pretty awesome. :mrgreen:


You have a point though, also from the players perspective how comfortable would people be bludgeoning or shooting a character that was able to display real facial expressions and emotion. I'm all for having great graphics and realism but at what point does it become too realistic and thus provoke a backlash and censorship.


I'd probably start screamin at my TV screen "I'M SORRY, I'M SOHOHOHOOO SORRY!!!".... *as I continue to bludgeon the innocent bystander at the side of the street.
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Re: Activision flaunts next-gen graphics at GDC

Postby VectorF22 » 28 Mar 2013, 05:24

I'm not sure why Activision is taking credit for this... This is Nvidia Face Works.

Game developers will always try to push the limits and use new technology wherever it's feasible and adds something worth while to the game. This technology uses about half the power of an Nvidia Titan GPU... which, is a ridiculous amount of power, but given enough optimisation for say the architecture of a PS4 then this could definitely become feasible this year. It's the natural progression for this to happen and be used in games.

As for violence in games? The way I see it - Movies are just about as realistic as anyone can get to seeing actual gore without 'actually' seeing it. I don't think the issue is to do with 'seeing' this level of detail. It's more a case of, how real can we make a simulation before you physically start feeling like you're actually smashing someone's skull in? When I shoot someone in call of duty, I know it's 'just a game'. I don't feel like I'm actually doing it... But we're getting to the point now where we have to at least consider the possibility of 'Can you make a game so realistic that you get the exact same physical response had you just killed them in real life?' Now, I'm no psychiatrist and I don't think we're at that point just yet, even with the next gen coming in, but who knows 15 - 20 years down the line.... maybe sooner. I don't think the debate is going to go away any time soon.
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Re: Activision flaunts next-gen graphics at GDC

Postby Lurf » 28 Mar 2013, 07:37

jeffery6803 wrote:Nvidia's 8800 GTx had a similar quality tech demo 10 years ago


No it didn't lol. That looked nowhere as good as this.
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Re: Activision flaunts next-gen graphics at GDC

Postby budge » 28 Mar 2013, 08:34

It looks impressive but i'd take an artistic style like The Walking Dead over super realism any time.
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Re: Activision flaunts next-gen graphics at GDC

Postby richomack360 » 28 Mar 2013, 09:19

*looks forward to experiencing realism

*looks out window

*found it!

Am I the only want that wants my games to feel like games? Realism is all well and good, but normally comes at the expense of escapism - which is one of my favourite aspects in gaming
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Re: Activision flaunts next-gen graphics at GDC

Postby FishyGinger » 28 Mar 2013, 10:07

Why are these tech demos always just faces of people that look like they're standing in line at a dole queue? I'm sure I'll be impressed when I'm playing Benefits: The Game but who really stops to check how much detail is in a game face?
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