TheCrimsonFenix wrote:Like I said in the other article thread about this, the complaints with the bosses weren't just with how you dealt with them. It was also the outcome of the battles which was usually a pre-done video cutscene cheaply having Jensen permanently killing them. My intrigue in this version's boss battles just went down majorly with this confirmation. What use is stealthily moving around the boss section when the game zips from gameplay to cutscene with the boss forcefully dying instead of being left to survive for a later time like the original games?
lothlorn wrote:I hope these changes will come to the other versions also by way of a patch, otherwise I am going to be very disappointed in square for not sorting out such a major issue with the game.
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