KK-Headcharge78 wrote:Are we really at a point where we decide a game is bad even before any video based on who publishes it?
There are so many superior alternatives: If you've got a hankering to kill some zombies in a southern setting, play Left 4 Dead 2. If you love The Walking Dead and want to spend more time in that world, play Telltale's wonderful adventure game from last year. And if you want to play a tense, terrifying first-person zombie game that relies on smarts and sneaking as much as on firepower (and you own a Wii U), play ZombiU.
I can think of no compelling reason why anyone should play this game. Ugly, flat, boring, aggravating and often broken, The Walking Dead: Survival Instinct is the purest form of video game garbage. It's utterly unworthy of your time and money.
Eventually what 007 Legends offered me wasn't homage or tribute, but rather existential horror. As I stood high on my sniper perch above my enemies-which all looked the same (they were always the same, endless horde of similar faces)—I noticed something unsettling. Enemies would scatter like ants to the exact spots as those before them, eventually creating large mountains of human flesh that, bafflingly, more people braved. Could they not see what was happening around them? Or did the game's code bind them to a destiny they could not prevent? One by one I saw my enemies practically line up for their turn, acting like modern sacrifices—not to a Mayan god, but to corporate greed.
It was like they begged, "Free me from my mortal coil!" And I did, for if I lived in this meaningless world, I'd want to die too.
KK-Headcharge78 wrote:That's your view and there is a an element of truth re most movie tie ins however I will always wait to see the nuts of a game before making judgements, for example while most were s**t I actually enjoyed Bloodstone.
Penguin101 wrote:Games based on Film and TV are always bad. Look at Walking Dead Survival Instinct
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