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DRM vs Piracy: An expanded timeline

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As SimCity burns, CVG looks back at a 40-year arms race between modders and manufacturers

The two week firework display of explosive SimCity problems has given gamers the chance to stop and stare at the spectacle of DRM failing spectacularly.... read more

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DRM vs Piracy: An expanded timeline

Postby Asinine » 15 Mar 2013, 14:22

.... and the concluding word from CVG is?

DRM is here, that's for sure, but intrusive or crippling methods for regular tech-unsavvy customers are just stupidly dumb.

All that happens is it causes less sales for that title due to negative feedback and people get peeved at the studio and publisher.
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DRM vs Piracy: An expanded timeline

Postby timtimity » 15 Mar 2013, 14:27

I remember my code wheel for Monkey Island 2
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Re: DRM vs Piracy: An expanded timeline

Postby richomack360 » 15 Mar 2013, 14:43

Great article.

I have never owned any pirate games before, but I am interested in AC4
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Re: DRM vs Piracy: An expanded timeline

Postby ted1138 » 15 Mar 2013, 14:48

The only solution to piracy is "Free-2-play". Give your game away for free, and hope enough people will come to you for paid DLC/extras. You may not get the best games(well, they have to make them for the majority of users, not just the high end elite pc fanboys), but at least you'll still get new games...
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Re: DRM vs Piracy: An expanded timeline

Postby WHERESMYMONKEY » 15 Mar 2013, 14:51

Aaaand the morale of the story is that despite the claims of publishers that piracy si destroying the industry its still doing better than ever some 40 years later.

Few extra tidbits about some of the stuff those clever hackers have done with the wii. Removed region locks, made a very good Media player that includes DVD playback, translated several high profile japanese games that never got released in the west into several other languages including english. Gave Mario kart, NSMB and BRawl some amazing new content for nought.

And enabled playing games off the HDD, which means they have faster loading times and in some cases has actually fixed some grphical bugs in the same way installing games to a 360's HDD can.

Also of note is the fact that you can hack the WiiU's wii mode to do everything you could before on your hacked wii.

I'm not pro piracy but i am pro hacking if it enables you to do more with your system and a hacked wii is a far superior machine to a virgin one.
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Re: DRM vs Piracy: An expanded timeline

Postby FixBeatGames » 15 Mar 2013, 14:56

haha memories!

i remember me and a friend once trying to play leisure suit larry, we honestly spent a couple of hours trying to get enough questions right to 'pass' and play the game. it didn't happen, it would be a few months later i finally got to play, when my uncle was around to provide answers :lol:

anyway, i totally understand why copyright protection is needed and there. DRM is absolutely horrible for many reasons, most stated since sim city's launch, and i sincerely hope somebody finds a bonifide way to stop bastard pirates without penalising the rest of us. DRM is not it though imo.

bottom line is, if you pirate games you're a f**king prick.
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Re: DRM vs Piracy: An expanded timeline

Postby votemarvel » 15 Mar 2013, 15:30

This is a great list but shows that DRM just isn't working as an anti-piracy measure.

If genuine customers are getting a worse product than the people who steal it, then something is very wrong.
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Re: DRM vs Piracy: An expanded timeline

Postby LiamT » 15 Mar 2013, 15:41

timtimity wrote:I remember my code wheel for Monkey Island 2


i remember my photocopy of it :)

when i was young i used to pirate all the time (tape to tape on the old BBC!) but once i got a proper job and could afford games i bought them

alienating players with all this BS just pushes some people to torrent.

same with DVD/BR. why am i forced to watch crap at the start of the movie? i just bought it.
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Re: DRM vs Piracy: An expanded timeline

Postby FixBeatGames » 15 Mar 2013, 15:52

LiamT wrote:
timtimity wrote:I remember my code wheel for Monkey Island 2

same with DVD/BR. why am i forced to watch crap at the start of the movie? i just bought it.


only budget copies have ads on films, there's always a budget copy (£10-12) and a premium copy (£15+). buy the premium and there's no ads. 8)
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Re: DRM vs Piracy: An expanded timeline

Postby Bambis Dad » 15 Mar 2013, 18:21

I remember Lenslock infuriating all my mates.
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See myself without ruining lines
Whole days throwing sticks into streams

I have crawled so far sideways
I recognise dim traces of creation
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Re: DRM vs Piracy: An expanded timeline

Postby Srksi » 15 Mar 2013, 18:30

Finally, one good text in CVG!
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Re: DRM vs Piracy: An expanded timeline

Postby phookoo » 15 Mar 2013, 22:17

FixBeatGames wrote:
only budget copies have ads on films, there's always a budget copy (£10-12) and a premium copy (£15+). buy the premium and there's no ads. 8)


Utter crap. I just bought the 'premium' steelbook copy of Skyfall, only to see the ridiculous text warning me that if I was a pirate I'd be doomed etc, etc. In fact, i usually buy the best version of every Blu ray i buy, & there it always is. You think studios show extra gratitude to the people they milk even more? Stop talking nonsense.
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Re: DRM vs Piracy: An expanded timeline

Postby Bambis Dad » 15 Mar 2013, 22:27

You see that smiley at the end there Phookoo, that is a clue that Mister FBG was being humorous and not serious. Now I don't want you to get off on a bad footing with each other so welcome to the forums. Let's all get naked and smear ourselves with the intestinal juices of a water cooled pc and talk Doctor Who's infidelities?
Childhood pictures redeem, clean and so serene
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Re: DRM vs Piracy: An expanded timeline

Postby Imaduck » 16 Mar 2013, 04:29

That Serious Sam one is brilliant :lol:
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Re: DRM vs Piracy: An expanded timeline

Postby Old Skool Gamer » 16 Mar 2013, 07:26

That guy has eaten too many pies I think.

He reminds me of Family Guy. :lol:
We can't stop now, this is Bat Country!
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