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Brothers: A Tale of Two Sons preview: Two of a kind

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The new game from the team behind Chronicles of Riddick couldn't be further from Butcher Bay

"Many publishers have destroyed games," says Josef Fares, a successful Swedish filmmaker and the director of Brothers: A Tale of Two Sons. "If EA came to me and said "Do you want to make a game?" I'd say yes, but they couldn't have a single word of input. If they tried, I wouldn't make it."... read more

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Brothers: A Tale of Two Sons preview: Two of a kind

Postby MrPirtniw » 08 Mar 2013, 16:19

Nice- looks a bit like Fable in terms of style. Consider me intrigued!
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby RicePudding » 08 Mar 2013, 16:24

I'm intrigued at this, as a 20 year old big brother myself to an Xbox mad 8 year old this could be a cool little game, and good on this man for telling EA where to go, I'm starting to see more fun original games appearing whilst the yearly reruns of popular IP's that plagued the late 00's seem to be going flat.
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Brothers: A Tale of Two Sons preview: Two of a kind

Postby WHERESMYMONKEY » 08 Mar 2013, 16:31

Wow that sounds absolutely brilliant. When's it out?
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby richomack360 » 08 Mar 2013, 16:59

"Many publishers have destroyed games," says Josef Fares, a successful Swedish filmmaker and the director of Brothers: A Tale of Two Sons. "If EA came to me and said "Do you want to make a game?" I'd say yes, but they couldn't have a single word of input. If they tried, I wouldn't make it."


So what happened with Syndicate then ?
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby qSPARTANp » 08 Mar 2013, 17:05

Gives me a sense of LIMBO, FABLE and ABES ODYSSEY mixed together, should be awesome then???
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby karkify » 08 Mar 2013, 17:10

Do like Starbreeze, and this sounds genuinely interesting I have to say, but it looks like the controls could make it or break it. Controlling 2 people at once with 2 sticks sounds... odd.
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby Terranova1 » 08 Mar 2013, 17:13

richomack360 wrote:
"Many publishers have destroyed games," says Josef Fares, a successful Swedish filmmaker and the director of Brothers: A Tale of Two Sons. "If EA came to me and said "Do you want to make a game?" I'd say yes, but they couldn't have a single word of input. If they tried, I wouldn't make it."


So what happened with Syndicate then ?


He had nothing to do with Syndicate he doesn't even work for starbreeze as the title says he's a film maker that is making a game with starbreeze so why and how would he know.
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby AndyCVG » 08 Mar 2013, 17:13

richomack360 wrote:So what happened with Syndicate then ?


Fares didn't work on Syndicate. This is his first video game.
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby Down with robots » 08 Mar 2013, 17:24

That last pic reminds me of Majin and the Forsaken Kingdom, so is this going to be another Ico style game? There's never too many of them.
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby richomack360 » 08 Mar 2013, 17:38

AndyCVG wrote:
richomack360 wrote:So what happened with Syndicate then ?


Fares didn't work on Syndicate. This is his first video game.


Brothers is the latest game by Riddick developers Starbreeze, and it's a radical change of direction for the studio


Granted, but these numpties did - thats what I was referencing btw.
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby RicePudding » 08 Mar 2013, 17:43

richomack360 wrote:
"Many publishers have destroyed games," says Josef Fares, a successful Swedish filmmaker and the director of Brothers: A Tale of Two Sons. "If EA came to me and said "Do you want to make a game?" I'd say yes, but they couldn't have a single word of input. If they tried, I wouldn't make it."


So what happened with Syndicate then ?


I think he's saying that in response to his experience with Syndicate
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby budge » 08 Mar 2013, 18:26

karkify wrote:Do like Starbreeze, and this sounds genuinely interesting I have to say, but it looks like the controls could make it or break it. Controlling 2 people at once with 2 sticks sounds... odd.


It worked well in Ni No Kuni. :)

This sounds interesting.
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby AndyCVG » 08 Mar 2013, 18:30

Down with robots wrote:That last pic reminds me of Majin and the Forsaken Kingdom, so is this going to be another Ico style game? There's never too many of them.


Not quite. The two brothers rely on each other, so it's not the big one escorting the little one.

Interesting that you mention Majin. In the presentation, they made a point of saying it's nothing like that game. I guess they've been getting that a lot!
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby AndyCVG » 08 Mar 2013, 18:31

budge wrote:It worked well in Ni No Kuni. :)

This sounds interesting.


Yes! The controls are the same as in the Temple of Trials. It works really well.
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Re: Brothers: A Tale of Two Sons preview: Two of a kind

Postby Imaduck » 08 Mar 2013, 19:09

Looks brilliant! PC version plox!
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