The reason for that is that we really wanted to take it to the next level for an open-world pirate experience, and all our effort has gone into that.
They've got 8 studios working on this. WTF are they all doing if just one of them isn't
working on Multiplayer Naval Battles?
What was that guy from Ubisoft saying about this being the Pirate game we were all waiting for?
Still, I'm tempted by this for the sheer fact that I love Pirates!!!1!
But they seriously need to work on their pacing. AC3 was awful for this. I spent 3 hours tw@ting about as Haytham Kenway and nearly stopped playing there. I persevered but was then bombarded by a million different aspects of the game in the space of about 15 minutes of playtime. Here's hunting! Now there's a boat but you can't use it coz it's a complete wreck! Here's your homestead! Here's your supply chain! Now you can use your boat as it's miraculously fixed by 6 planks of wood!
It's like it was designed for ADD sufferers only. Give me a new mechanic and let me get used to using it before hurling the next one my way. Don't worry, I can wait.