Down with robots wrote:
DAEDALUS79 wrote:Hate to break it to you Tamoor (and the many others like him who say this) but Dead Space is not survival horror at all, nor is resident evil 4. Dead Space and Resi 4 are both Action horror games, bloody good ones, but not survival horror. Survival horror is about simply surviving, the goal is simply to escape in one piece. Fancy guns, crazy GOW bosses and huge set pieces dont belong in Survival horror games. A good survival horror game, like Silent Hill or Amnesia, can scare the living daylights out of you without the need for QTE's and huge set pieces.
The first Dead Space is definitely survival horror, by your own definition "Survival horror is about simply surviving, the goal is simply to escape in one piece." The objective of the game is to get off the Ishimura, it's only while you are doing this that you discover just what's been going on and that you are being used by one of your supposed team mates. 2 and 3 are mildly alarming action games, but 1 is definitely survival horror.
I have to disagree, there are far too many weapons in Dead Space for it to ever be genuinely scary, or a proper survival horror game. Silent Hill 2 had weapons but the offensive prowess of James is so lacking you feel vulnerable. Isaac, despite being a miner, has the combat abilities of a soldier, and that destroys a lot of tension. Walking around with a multitude of weapons, grenades, armour and other items isnt survival horror. Dead Space is a great game, on of the best scary games of this gen (on a console at least) but its just not a survival horror game and I dont think its trying to be.
Ill pick up DS3 soon and give it a go, I hope its scary and pays homage to its routes, but everything that ive seen just reinforces my view that Visceral have focused on all the wrong things (combat, spectacle and simplicity, things SH doesnt need)