Table Top Racers review

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Former WipEout devs ape Micro Machines for this iPad racer

The trick with any party-racing game, like table-top racing, is to keep every event as close as possible. If the winner is decided before the last bend, you're doing something wrong. For the most part, this game gets it right, and it's easy to slip from first to sixth in the dying seconds of every race (or vice versa). Then again, we expect nothing less from a studio boasting several developers who worked on WipEout.... read more

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Table Top Racers review

Postby roland82 » 31 Jan 2013, 19:15

I thought this could be the new micro machines, oh well.
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Re: Table Top Racers review

Postby BOYD1981 » 31 Jan 2013, 19:20

fecking iPad, probably would have picked this up if it were on PC or PS3, I have a soft spot for any Micro Machine-esque game or anything else that gives a "land of the giants" feel.
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Re: Table Top Racers review

Postby sulli456 » 31 Jan 2013, 19:31

roland82 wrote:I thought this could be the new micro machines, oh well.


Micro machines was the greatest game in the histroy of games. "Let's tear it up!"

Vehicles start slow, but gradually increase in speed.

I find this an interesting idea, it is better than going top speed straight away i hate it when i get in my car and set off and am going 140 before i can react.
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Re: Table Top Racers review

Postby Legend Turtle » 16 Feb 2013, 10:50

sulli456 wrote:
roland82 wrote:I thought this could be the new micro machines, oh well.


Micro machines was the greatest game in the histroy of games. "Let's tear it up!"

Vehicles start slow, but gradually increase in speed.

I find this an interesting idea, it is better than going top speed straight away i hate it when i get in my car and set off and am going 140 before i can react.


I think he means the available vehicles at the start of the game are slow, but the later ones are faster, rather than each race speeds up after the start.
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