This looks really interesting. I'm very much into Japanese-y games, including ARPGs with a Japanese style; and the aesthetics look really nice. I wasn't going to back it immediately, but I was considering doing so in the future.
But free to play.
I can approach this from one of two directions. There's the optimistic direction: the model they're using looks pretty good on paper, with nothing really preventing one from chugging through the game normally. "No hidden subscription, no paying for power. We will never apply prohibitive costs to core gameplay content or character progression. Nothing will be off limits to non-paying players." All sounds pretty okay. But there's a cynical little voice inside my head saying, "what counts as 'prohibitive' to you might not count as 'prohibitive' to them."
The pledge goes on to say, "On this subject, we’d really like to encourage backers to let us know their thoughts." That's nice, assuming sincerity. Unfortunately I'm a busy, lazy, antisocial chap who doesn't really want to engage like this. I just want to be able to play a one-off price, maybe with different levels available for different moneys (I don't like it, but I'd swallow it if I had to), to get everything in the game potentially unlockable, and without the scheme favouring those who have more money to spend in-game.
That may be too much to ask in today's society. Regardless, it's put me off what looks like a promising title. I wish the team all the best in their efforts, but I'm not backing this for now.