Dark Souls is perfect, no signposting? don't know how to use magic? no accessibility? feels unfair but that's the point, you learn the stuff by accident, or experimenting. you might not learn everything and you haven't got a clue really what the hells going on, everything is so vague. Its what give the game it's nightmareish feel, which is so important to the souls games. Its just outstanding, and so bold of the developers to not hold your hand. DS2 will probably lose that. The 'game mechanics' will 'improve' but the game will definitely lose a lot of its trademark art. when you fail to understand what makes a series tick you get something like ninja gaiden 3. i'm not saying it'll be that bad but mark my words it wont be good enough - and nobody will want to put themselves through another souls game unless they know it's fully up to scratch. you'll get half way through and there'll be nothing to drive you. the games more accessible so you know you're not playing the hardest game ever made any more. so wheres the sense of accomplishment? you've played through demons and dark so whats the point? this needed to be next gen, flawlessly beautiful and impossibly brutal. you can mess with a lot of game series and it'll be ok, but souls really isn't one of them.