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PlayStation All-Stars Battle Royale review: Deep, strategic,

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Sony's brawler is fundamentally solid but lacking pizzazz

PlayStation All-Stars Battle Royale is a Smash Bros clone. That's not a slight; the surprising lack of copycats is evidence that replicating Nintendo's star-studded brawler is a feat easier said than done. Very few companies boast a cache of characters as iconic as Nintendo's, and it takes a great deal of technical know-how to produce combat as approachable and satisfying as Smash's.... read more

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PlayStation All-Stars Battle Royale review: Deep, strategic,

Postby Gambini » 20 Nov 2012, 17:17

The review pretty much sums up my time in the Beta... solid mechanics but just no "wow" to any of it.
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PlayStation All-Stars Battle Royale review: Deep, strategic,

Postby karkify » 20 Nov 2012, 17:19

My worst fear for this game has come true: Lack of modes. I know most people will get it, practice in Arcade/Practice then spend the majority of the time online, but I wanted a bit more. SSBBrawl really had a lot to do besides competitive Versus, which let me enjoy the game instead of being pounded by Metaknights online.
I imagine this decision came from all those "pros" that are on the team, taking the barebones idea from games like Street Fighter, but in return making the fighting deep.
EDIT: I'll cal it now, people will declaring this blunder of the year by the end of the day.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby Tamoor » 20 Nov 2012, 17:20

The lack of modes is a real shame, I wanted to like this way more than I did.
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PlayStation All-Stars Battle Royale review: Deep, strategic,

Postby ricflair » 20 Nov 2012, 17:27

Reviews are a bit all over the place for this. I was looking forward to it when I had my PS3; and PS3 only owning fans won't have a chance to play a great mulitplayer 2D beat em up like SSB, so it's great they get to enjoy it.

Various comments in reviews aside; the whole idea just feels like a cynical copy of SSB. They could have made a beat em up, or a 2D mulitplayer side on or Powerstone type beat em up. Or they could have made a game in any genre using their roster which wasn't a beat em up... yet they decided to basically copy the premise of SSB. And seeing characters who usually kill and revel in it beating seven shades of s**t out of each other doesn't have the same effect as a bunch of cartoony characters.

That said, if I had a PS3 still, I'd get it.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby Jingee » 20 Nov 2012, 17:28

Maybe they shouldn't have taken so much advice from pro's. Sure, getting advice from people who are pro fighting game players is essential, but what about the people who just want to have a quick blast with friends? I hate to say it, but more casual input should have been considered.

Aside from that, it doesn't sound as bad as I initially expected, though the roster is not-exactly star-studded.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby StonecoldMC » 20 Nov 2012, 17:28

Tamoor wrote:The lack of modes is a real shame, I wanted to like this way more than I did.


Tam likes his beat em ups, so if anyone can comment, I'm pretty sure he can.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby theideal » 20 Nov 2012, 17:38

As a fighter fan, a lot of the things you list as negatives are actually the things that perk my interest, especially - "The loose, arcadey mechanics of Smash Bros has been contained within a new framework that is well balanced for competitive play. However, in the process it loses the edge of unpredictability that is characteristic of Smash's brawls."

I don't like Smash. I'm in the 'it's not a proper fighting game' camp (that's right, I said it. Whachoogondoaboutit?! :P ) and just can't get excited about it. I can see why people like it, and I've had a few fun, drunken post-pub bouts in the past, but this interests me far more than another new Smash would. Not that I'll be rushing out to buy it (I still haven't picked up Persona Arena yet) but I'll be interested to give it a bash when it ends up on PS+ next year.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby ensabahnur » 20 Nov 2012, 17:39

No mention of the single player? Eurogamer at least made a fleeting comment about Polygon Man being the boss.

C'mon Tamoor tell us a wee bit more about the SP, is it just the basic fights against CPU competitors with a s**t storyline or more like SSB:Wii which had bigger levels?
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby Lsnake » 20 Nov 2012, 17:42

Yeah, the Beta just left me cold.

NetherRealm should have done this game instead, without the fatalities and blood (It doesn't really make sense to cut of the head of Fat Princess or Sackboy), but with the competence, content and style of their latest Mortal Kombat. After trying characters like Kratos and Freddy Krueger in MK, I was so hopeful when I first heard about this game. Then we got this..thing :cry:
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby El Mag » 20 Nov 2012, 17:44

I'll have it if anybody is struggling on what to get me for Christmas.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby Tamoor » 20 Nov 2012, 17:46

theideal wrote:As a fighter fan, a lot of the things you list as negatives are actually the things that perk my interest, especially - "The loose, arcadey mechanics of Smash Bros has been contained within a new framework that is well balanced for competitive play. However, in the process it loses the edge of unpredictability that is characteristic of Smash's brawls."

I don't like Smash. I'm in the 'it's not a proper fighting game' camp (that's right, I said it. Whachoogondoaboutit?! :P ) and just can't get excited about it. I can see why people like it, and I've had a few fun, drunken post-pub bouts in the past, but this interests me far more than another new Smash would. Not that I'll be rushing out to buy it (I still haven't picked up Persona Arena yet) but I'll be interested to give it a bash when it ends up on PS+ next year.


I get where you're coming from and the balanced design initially appealed to me too. But in the Smash archetype it gets old really fast, it starts to feel overly-balanced. Once I'd figured it out, I felt myself wanting more bombast.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby Tamoor » 20 Nov 2012, 17:48

ensabahnur wrote:No mention of the single player? Eurogamer at least made a fleeting comment about Polygon Man being the boss.

C'mon Tamoor tell us a wee bit more about the SP, is it just the basic fights against CPU competitors with a s**t storyline or more like SSB:Wii which had bigger levels?


There's not a lot to say about, it's just a series of exhibition matches. Polygon man does show up at the end, but you don't actually fight him, you fight reskinned versions of other characters and then he'll jump in, beat him down and that's a wrap. He doesn't even fight back.

No story to speak of.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby theideal » 20 Nov 2012, 18:01

Tamoor wrote:I get where you're coming from and the balanced design initially appealed to me too. But in the Smash archetype it gets old really fast, it starts to feel overly-balanced. Once I'd figured it out, I felt myself wanting more bombast.


I'll be interested to see if it picks up any steam with the community. They're obviously going for that, what with getting Seth and Clockwork onboard, and it sounds like they've balanced it quite well, but the EVO schedule is quite the nut to crack and I'd be pretty surprised if it made it in.
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby wwinterj » 20 Nov 2012, 18:08

I enjoyed the beta and was expecting a 7/10 so it's all good for me. Made a pre order just now as it's a fun game to me. :twisted:
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Re: PlayStation All-Stars Battle Royale review: Deep, strate

Postby S-Smith » 20 Nov 2012, 18:09

I guess if it was called - 'Xbox All-Stars Battle Royale' it would of got 10/10 without you even opening the game box! lol Zzzzzzzzzzzz
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