billysastard wrote:i really hope that mandatory achievements never come to wii u, all they do is provide a substitute for what used to be unlockables in games to be sold as dlc by greedy publishers.
Barry316 wrote:billysastard wrote:i really hope that mandatory achievements never come to wii u, all they do is provide a substitute for what used to be unlockables in games to be sold as dlc by greedy publishers.
My last achievement/trophy was for beating a friends recommendation on autolog, how in any way at all is that a substitute for an unlockable in an older game. Answer - it isn't, it wouldn't have even been in an older game.
AJDarkstar wrote:I stopped caring about achievements ages ago. I don't have the time for them, and prefer to play games for fun rather than obsessively trying to pull off some near-impossible task for a pitiful 20 points.
Sometimes i get the feeling that Nintendo want to be that annoying douche that only plays jap rpg imports on consoles only 6 people have heard of or specialises in beat em ups and absolutely nothing else, everyone knows a person like that in their friends circle.
billysastard wrote:ok, so you found one example (of many no doubt) but the fact remains that even in forza 1 many of the things you now get achievements for would have simply unlocked cars or tracks that you now have to pay extra for as dlc, surely the best example of this is found in fighting games where now costumes and stages are sold as dlc and instead of simply unlocking them by completing certain goals you now get a bigger e-penis to show your friends and if you want the rest of the game you have to pay extra for it.
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