New enemies and moral choices in BioWare's epic expansion
Bioware's November 27-bound Mass Effect 3 DLC revisits one of the series' most dangerously exotic locations - the lawless space city of Omega. Embedded deep in the metallic husk of a hollowed-out asteroid - spires of industrial buildings reaching out from its centre - Omega's been described as "the dark, twisted counterpart to the Citadel."... read more
Choices? Yeah... right... whatever, BioWare. Like they just won't be reduced to a silly, arbitrary number like the rest of our so-called "choices" in ME3 were. I'm sure whatever you do will have a HUUUUUUGE impact and not be lame war assets and little else. Not.
Reegeee wrote:'Epic' sounds a bit over the top for 5 hours worth to me. You tend to get 8-10 hours out of other RPG DLCs like Borderlands, Skyrim, Fallout etc.
This, don't think I could stand another 5 hours of mediocre action shooting, especially against the utterly dull Cerberus troops - with an ending to the DLC that will potentially have little or no impact on the ending of the game itself.
Twitter - @richomack360, XBL: richomack360
R.I.P. Rik Mayall - British comedy has lost an icon and a jolly nice b'stard.