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WWE '13 Review: The return to the Attitude Era leaves us Sto

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Raw, what is it good for?

It's fitting that WWE '13 takes us back to the Attitude Era, because the series reminds us of one of that era's most famous sons. No, it isn't the effortless suaveness of The Rock or Steve Austin's reckless disdain for authority that inspires thoughts of THQ's longstanding wrestling series. Rather, it's beginning to remind us of D-Generation-X's weasely lapdog, X-Pac.... read more

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WWE '13 Review: The return to the Attitude Era leaves us Sto

Postby illage2 » 31 Oct 2012, 15:59

Looks alright to me, I grew up during the Attitude era so it will be nice to go back and re-live those moments. I've pre-ordered it already.

The best WWF/WWE game was WWF Attitude on PS1, you could literally make any ring style you wanted, and in a tag team match you could whack your partner with a microphone and just dominate the match. You could even hear the microphone screech, it was well good.

I hope they put Mike Tyson in this game so I can whack him with a steel chair for becoming a part of WWE.
Last edited by illage2 on 31 Oct 2012, 16:33, edited 3 times in total.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby TheLastDodo » 31 Oct 2012, 16:15

"They just need to be given a year off to completely overhaul their engine and bring it in line with modern expectations."


Been saying this for the last few years.

This isn't a knock on your review but if you hadn't included the bits on the Attitude Era then this could've been a review for any of the WWE games this gen.

It needs rebuilding from the ground up.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby DAEDALUS79 » 31 Oct 2012, 16:21

Knew it, just knew it. Ive been buying wrestling games since my mum got me WWF warzone with my playstation classic, since then ive bought many versions of the games, some of which were utter classics. However the recent games (ie every single release this generation) have been utter rubbish. The change of control scheme from button based to analogue stick twiddling was the first major disaster, as it completely alienates new players and destroys the pick up and play multiplayer aspect of the games which was o much fun. But quite honestly, the biggest problem is THQ and Yukes. Theyve had the license for years and frankly are totally inept. Yukes as a development team do not have the skills necessary to develop a good wrestling game, they release shoddy desperate ports year after year, adding barely any new features and often releasing them months out of date (the most recent example being wwe 13, where CM Punk is shown wearing a tshirt which was replaced at least 3 months ago. THQ are just as culpable, they clearly have no aspirations for the game to be better than it is, and are content to release crap games and flog ridiculously priced DLC. I said after buying wwe 12 that I would never buy a wwe game until THQ and Yukes lost the license, I nearly buckled and went for this game because of the attitude era characters but this review has reminded me why I chose my stance.

if you want to play a wrestling game, get your ps2/xbox out and play smackdown just bring it or one of the similar early releases from that generation. They wont cost you £40, and more importantly, they play brilliantly!
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby TheCrimsonFenix » 31 Oct 2012, 16:28

You only really needed the preview version to know the end result would be this, CVG. The series has always been a hype up and then a major letdown. With each sequel they either re-introduce a feature that was taken out of one of the older games or they end up making a big feature out of something that was always in it. The moment challenges you can do for classic matches was in one of the way older game when you could just play a classic match. I seriously doubt the series will get it's much needed reboot until the sales start seriously declining. I thought they were reconsidering the gameplay fun factor with that whacky hugely muscled WWE game from a couple years ago but this and WWE 12 says otherwise.

They can keep saying it's been worked from the ground up before every yearly update but it's been using some form of the same engine since day one. They'll more than likely want the next gen consoles to come out so they can up the graphics and again say it's an entirely new game. Can't really blame them for all the problems though with only having under a year to do each one.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby steagz » 31 Oct 2012, 16:55

DAEDALUS79 wrote:Knew it, just knew it. Ive been buying wrestling games since my mum got me WWF warzone with my playstation classic, since then ive bought many versions of the games, some of which were utter classics. However the recent games (ie every single release this generation) have been utter rubbish. The change of control scheme from button based to analogue stick twiddling was the first major disaster, as it completely alienates new players and destroys the pick up and play multiplayer aspect of the games which was o much fun. But quite honestly, the biggest problem is THQ and Yukes. Theyve had the license for years and frankly are totally inept. Yukes as a development team do not have the skills necessary to develop a good wrestling game, they release shoddy desperate ports year after year, adding barely any new features and often releasing them months out of date (the most recent example being wwe 13, where CM Punk is shown wearing a tshirt which was replaced at least 3 months ago. THQ are just as culpable, they clearly have no aspirations for the game to be better than it is, and are content to release crap games and flog ridiculously priced DLC. I said after buying wwe 12 that I would never buy a wwe game until THQ and Yukes lost the license, I nearly buckled and went for this game because of the attitude era characters but this review has reminded me why I chose my stance.

if you want to play a wrestling game, get your ps2/xbox out and play smackdown just bring it or one of the similar early releases from that generation. They wont cost you £40, and more importantly, they play brilliantly!


mate do a google search and read a review from a reviewer that understands the real passion for wrestling.

loads of reviews have said this years game is amazing.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby wwinterj » 31 Oct 2012, 17:03

6.2 here 8.2 on IGN. I'll wait for the gametrailers review but it looks like we are look at a 7/10 game. That's all I expected. Looking forward to Friday.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby TheAmazingDaler » 31 Oct 2012, 17:09

steagz wrote:
mate do a google search and read a review from a reviewer that understands the real passion for wrestling.

loads of reviews have said this years game is amazing.


To be fair, I used to be a wrestling journalist.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby Bambis Dad » 31 Oct 2012, 17:11

TheAmazingDaler wrote:
steagz wrote:
mate do a google search and read a review from a reviewer that understands the real passion for wrestling.

loads of reviews have said this years game is amazing.


To be fair, I used to be a wrestling journalist.

I used to take smack but I don't have a scots accent.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby DAEDALUS79 » 31 Oct 2012, 17:27

steagz wrote:
DAEDALUS79 wrote:Knew it, just knew it. Ive been buying wrestling games since my mum got me WWF warzone with my playstation classic, since then ive bought many versions of the games, some of which were utter classics. However the recent games (ie every single release this generation) have been utter rubbish. The change of control scheme from button based to analogue stick twiddling was the first major disaster, as it completely alienates new players and destroys the pick up and play multiplayer aspect of the games which was o much fun. But quite honestly, the biggest problem is THQ and Yukes. Theyve had the license for years and frankly are totally inept. Yukes as a development team do not have the skills necessary to develop a good wrestling game, they release shoddy desperate ports year after year, adding barely any new features and often releasing them months out of date (the most recent example being wwe 13, where CM Punk is shown wearing a tshirt which was replaced at least 3 months ago. THQ are just as culpable, they clearly have no aspirations for the game to be better than it is, and are content to release crap games and flog ridiculously priced DLC. I said after buying wwe 12 that I would never buy a wwe game until THQ and Yukes lost the license, I nearly buckled and went for this game because of the attitude era characters but this review has reminded me why I chose my stance.

if you want to play a wrestling game, get your ps2/xbox out and play smackdown just bring it or one of the similar early releases from that generation. They wont cost you £40, and more importantly, they play brilliantly!


mate do a google search and read a review from a reviewer that understands the real passion for wrestling.

loads of reviews have said this years game is amazing.


I watch Raw and Smackdown every week, visit wrestling websites and have played most of the wwe games released over the 15 years so have more than enough passion for wrestling, enough so to put up with a bland game just for the characters and setting, but Ive had enough of being shafted by THQ. They have released the same game over and over again since 2006, and spend more time removing previous features and working out how to sell them back to us as new ones than actually thinking of ways to improve the game. I only read the review because I wanted to know if the game had been completely blitzed and reworked from the very beginning and it hasnt. It pains me not to buy the game as I love wrestling, and loved the ps2 titles, but there comes a point where you have to make a stand or quit complaining. Im voting with my wallet, with the hope that it makes a difference.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby TheLastDodo » 31 Oct 2012, 17:34

Well said.

And if you can watch Raw & SD every week without fast forwarding then you're a better man than me, finding it a chore to watch at the mo, if it wasn't for Punk, Bryan & Sandow I would probably have stopped watching.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby slimify d » 31 Oct 2012, 19:35

TheLastDodo wrote:Well said.

And if you can watch Raw & SD every week without fast forwarding then you're a better man than me, finding it a chore to watch at the mo, if it wasn't for Punk, Bryan & Sandow I would probably have stopped watching.


add in the brief moments of tyson kidd and i agree :\
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby c97dem » 01 Nov 2012, 12:05

Just remake WWF No Mercy from the N64.

I only owned 2 games on the N64, Goldeneye and No Mercy and still cant beat No Mercy for it's story telling and gameplay. Hmm kind of makes me want to go buy a 2nd hand N64 with the game now.

Can't say I have really enjoyed THQ's wrestling games, used to love the Activision ones on the PS1 and playing as Road Dogg just for the intro "OH YOU ASS BETTAAAAA CALL SOMEBODY!!!! It's me, it's me it's the D O DOUBLE G!"
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby illage2 » 01 Nov 2012, 15:48

One thing that amazes me is how people can say the game is bad even though it's not even out yet.

Give it a try and you might actually be surprised.

Take me for instance. I absolutely hated Oblivion as I found it boring, and when Skyrim came out everyone was going on about it, I delayed getting Skyrim because I thought it'd have the same problem as Oblivion did, but I took an arrow to the knee and seeing as I wasn't gonna walk for the next few weeks, I limped out to my local GAME (Which BTW is now closed down) and got Skyrim and I was presently surprised, the game wasn't boring, in fact I had a lot of fun on it.
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby illage2 » 02 Nov 2012, 12:33

:D Hopefully it should be home for when I leave work today. The thing I can't wait to see is the creation modes, especially the arena creation. I'll create a good one :D
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Re: WWE '13 Review: The return to the Attitude Era leaves us

Postby Masamune27 » 03 Nov 2012, 20:58

Recently pick up "WWE '13" and the decision was based on my experience with WWE '12, the Attitude Era mode, and the brilliant roster. Also, I was a pretty big WWF/WWE fan back in the 80's, 90's and 2000. My experience so far with this entry is a positive one although there are a few things I'd love to see change. For one I'm glad they got rid of the Road to Wrestlemania option, but I would like to see more original stories in the WWE Universe mode (it's the same thing over and over-either someone comes down and sits down silenty at ringside, gets in a sneak attack, or appears at the top of the ramp).

I'm the type of gamer who likes karma systems, freedom of choice, and experiencing consequences for my good or bad decisions etc... The WWE series needs this BADLY to keep things fresh. Also, I agree that the character models are not quite as good though they are not horrible either (the hair is pretty bad though lol). I'd also like to see wrestlers like Big Show and The Great Khali not get thrown around like rag dolls, injuries occuring when severe damage is done, and keeping stats (which if found this latest installment) is key. I'd leave the gameplay alone as it's great as is (especially the simplicity of performing tag team maneuvers-thankful I don't have to input multiple directions/button presses to do what I need to do. Oh and please take the time-limit stuff when it comes to the objectives (I didn't find that very fun at all).

Overall, it's definitely the best WWE title (though I still consider "No Mercy" and "WCW/NWO Revenge" on the N64 as my personal faves and WWE '13 joins that list (at least until WWE '14 comes out-if it's not a disaster anyway)
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