Metal Gear Solid Ground Zeroes preview: No, it's not next ge

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Kojima's MGS5 prequel is 2012's most exciting shock announcement

Amazingly, Hideo Kojima's stunning open-world Metal Gear Solid: Ground Zeroes will debut on 360 and PS3. Its dazzling Fox Engine graphics tech may look beyond this generation's six-year-old hardware, but - typical of Kojima - the proof's been hiding in plain sight in an image of a horse in a boardroom.... read more

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Metal Gear Solid Ground Zeroes preview: No, it's not next ge

Postby Welsh Jester » 28 Oct 2012, 08:28

They need to start optimising engines for PC games next, they could look a ton better while not needing a new graphics card for a new game that comes out, like those poorly coded ones (Crysis, Oblivion) that barely ran 30-40FPS on newish hardware, 60-FPS is a must.

Looks like this is also good news for the Wii U once they get the hang of it.
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Re: Metal Gear Solid Ground Zeroes preview: No, it's not nex

Postby MattyR95 » 29 Oct 2012, 17:22

I'm amazed that you compared Borderlands with Metal Gear Solid.
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Re: Metal Gear Solid Ground Zeroes preview: No, it's not nex

Postby bayf » 06 Nov 2012, 21:45

any chance that kid in the cage could be solid snake??
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Re: Metal Gear Solid Ground Zeroes preview: No, it's not nex

Postby Mark Yarbrough » 23 Nov 2012, 01:06

Is it just me or does gameplay continue to suffer more as graphic capabilities in games increase? So many game sequels seem "dummed down" in comparison to their original titles.
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