You don't understand! A high-speed clockwork F-Zero game could have been A-MAY-ZAH: imagine a car smashing another car against a wall, and then you get cogs and springs flying everywhere! Ooh, I want a steampunk F-Zero game now.
But the moment you add motion control to a racing game (except for maybe a gearstick or gun turret or something?) it turns to crap.
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