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Ghost Recon studio teases new project announcement

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Ghost Recon studio teases new project announcement

Postby plightstar » 04 Sep 2012, 15:53

Hopefully its a proper Ghost Recon game, the sooner we forget Future Soldier the better.
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Re: Ghost Recon studio teases new project announcement

Postby MJ-Thriller94 » 04 Sep 2012, 16:52

plightstar wrote:Hopefully its a proper Ghost Recon game, the sooner we forget Future Soldier the better.


I actually quite enjoyed GRFS. Multiplayer was a camp-fest though. It had it's flaws definately, but i thought it was good for what it was :D
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Re: Ghost Recon studio teases new project announcement

Postby WHITEyy118 » 04 Sep 2012, 16:58

MJ-Thriller94 wrote:
plightstar wrote:Hopefully its a proper Ghost Recon game, the sooner we forget Future Soldier the better.


I actually quite enjoyed GRFS. Multiplayer was a camp-fest though. It had it's flaws definately, but i thought it was good for what it was :D


I agree with both of you. It was bad and good at the same time.

TBH the game could have been great but the way it was all handled with delays, poor support etc, all basic things, was poor and it's achilles heal. All of that with massively low player numbers was its downfall.
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Re: Ghost Recon studio teases new project announcement

Postby TehSlenderMan » 05 Sep 2012, 06:38

Sad news. After Future Soldier, I don't see them making anything good and stable. God, I don't think i've ever played a game with more glitches.
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Re: Ghost Recon studio teases new project announcement

Postby plightstar » 11 Sep 2012, 11:30

MJ-Thriller94 wrote:
plightstar wrote:Hopefully its a proper Ghost Recon game, the sooner we forget Future Soldier the better.


I actually quite enjoyed GRFS. Multiplayer was a camp-fest though. It had it's flaws definately, but i thought it was good for what it was :D



It was a good game, just not a good Ghost Recon game, if it was called something else, then it wouldn't have mattered. But as its a Ghost Recon game its got to contend with the GRAW series and the original Ghost Recon, this is where it fails by leaps and bounds. No proper squad tactics, very linear levels, no 4-player splitscreen local play, reduction of mp modes themselves. No overview maps to plan tactics. Instant end of level if discovered (airport mission I am looking at you). If you make a mistake, you should deal with the penalty not a loading screen.
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