Kinect is only good a physics puzzles and rail shooters. It cant work without some form or hardware in the players hands. gun sword or standard controller, it is to limited without some other form of input. the Wii's controller and Sony's Move despite its imho stupid design is a good middle ground.
Their is no "natural" interface for a game, even as kids playing with friends we had props, wooden swords toy cars figures/dols. Saying a controller makes gaming worse is simply the argument with someone with an agenda. Controllers can take immersion away but conversely so can taking the controller away. The method of control should be determined by the needs of the game not the other way around, it is frustrating and pointless to restrict the game simply to make it work on with restricted new means of control. If there was away to properly move (walk run) in a kinect game and you could hold the prop needed, gun sword etc then perhaps it would be a better interface than a controller, but lumping about pretending to hold a lightsaber making unnatural spasmodic gyrations to move to a predetermined point is not better than a controller it is embarrassing and is not immersive to anyone over six years old. Unless the point of the game is the amusement factor of watching adults behave like idiots.
I know she wasn't just arguing to do away with controllers, but saying the controller is holding back games is only partially true, my sixty year old mother plays pc and console games and even with arthritis she can play very well. Voice control doesn't need kinect it just helps it (built in hardware for it) and despite the silliness factor can be of use, kinect can also be used for moving objects in game ie modding guns armor , puzzle solving can be don with it more "naturally" if you will but can also be done easily enough with standard controllers. However a controller will still be needed for controlled movement in a game space, out side of rail shooters and side scrollers. Perhaps we can argue for motion control to augment standard controllers, or prop controllers, but a controller of some sort will always be needed for many types of game.
Last edited by Demigod001
on 26 Jul 2012, 11:39, edited 1 time in total.