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Kojima: 'Fox Engine is built for Xbox 360, PS3, PC'

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Can be used to develop on multiple platforms at once

While it might not be grabbing headlines in the same way Ubisoft, Square Enix and Epic's engines are, Hideo Kojima's Fox Engine is just as impressive, and according to the Metal Gear maestro it's built for current-generation hardware.... read more

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Kojima: 'Fox Engine is built for Xbox 360, PS3, PC'

Postby alan666 » 08 Jun 2012, 19:09

What about the Wii U, X720 & PS4 ?
used to own - NES, Atari ST, Amiga 500, Mega Drive, SNK Neo Geo, SNES, Saturn, N64, PS2, GameCube, Alienware Aurora.
currently own - PS1, Xbox, Xbox360 + Kinect, Wii, PS3 + MOVE, 3DS, Games PC, Wii U.
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Re: Kojima: 'Fox Engine is built for Xbox 360, PS3, PC'

Postby 4cough » 08 Jun 2012, 20:31

Rearing an entire family ? Dirty bastard.
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Re: Kojima: 'Fox Engine is built for Xbox 360, PS3, PC'

Postby Dandelion » 09 Jun 2012, 00:26

All the platforms at the same time? In real time? Then it's like CryEngine3 without the good visuals.. :?
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Re: Kojima: 'Fox Engine is built for Xbox 360, PS3, PC'

Postby Jensonjet » 09 Jun 2012, 10:53

The most impressive engine, in my eyes, are the ones that can have current gen console games run at 60 frames a second! To my knowledge few can do that. Game engines are common, and it would appear any development team can throw one together. And many do, and equally they boast about what it's capable of.

I hope come the next generation of consoles, when we're finally (hopefully) running all games at a decent framerate, with realistic shadows and lighting, etc, and discussion of game engines becomes as important and popular a subject as drivers discussing what oil they put in their cars! I'd hope the industry, and gamers move away from the (let's face it; dull) technical discussions and have more to talk about in terms of features, AI, story, characters, etc. The things that matter. Alternatively, maybe in future when we come out of effects heavy movies we'll ignore the story, characters, direction, etc and discuss how good the effects software is at Industrial Light and Magic, Weta Workshop, Sony's Imageworks or whoever!!
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Re: Kojima: 'Fox Engine is built for Xbox 360, PS3, PC'

Postby JBoo » 09 Jun 2012, 10:57

Well as long as they make the PS3 version look as good as the PC version then that will be ok. But if they make the PS3 version look like a average Xbox 360 version then it will look last-gen LoL:D (just like Battlefield 3 looked good on PC but some reason they made it look worse than the brilliant looking KZ3?!?! on the PS3)
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Re: Kojima: 'Fox Engine is built for Xbox 360, PS3, PC'

Postby Imaduck » 09 Jun 2012, 21:54

Really JBoo! And eh .... how in the f**k would they do that? Magic? The PS3 is for all intents and purposes as powerful and as flexible as the 360. One has better this, the other has better that, they're both HEAVILY dated in the tech world.
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