Ninja Gaiden 4: What we want to see

Your comments on our articles.

This is our list, but what do YOU want to see?

Ninja Gaiden 3 has finally been let loose on the world, but not everyone's happy it's here. As you'll see in our Ninja Gaiden 3 review round-up, opinion of the game has been mixed, with scores ranging from 8/10 to 3/10.... read more

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Ninja Gaiden 4: What we want to see

Postby photoboy » 25 Mar 2012, 20:48

I think NG3's main problem is repetitiveness, it's just endless waves of very samey enemies. NG1 solved this by constantly changing the enemies- sometimes bats, sometimes dinosaur-like fiends and sometimes ghost fish. Too much of NG3 was the same basic soldier types and it got tiring. I think the lack of weapons didn't help, but I tended to use the Dragon Sword for most of the time anyway. A bigger omission was the lack of the various equippable charms and different ninpo magic in NG3. There was only one ninpo meaning there was again less variety in the combat.

I don't think the drop in difficulty is a huge issue, not for me anyway. A game needs to grab me with its style, setting and gameplay in order to entice me to move up the difficulty levels. So starting me off with a relatively simple challenge is OK.

I think my biggest problem with NG3 (and NG2) is the lack of exploration and platforming. The first game often had unpopulated areas for the player to explore, with hard to reach areas requiring skilful platforming to reach that would then reward the player with a new weapon or power-up. There were also the hidden scarabs to collect for extra items. By comparison NG3 is really cut-down: no charms, only one ninpo, few weapons, no customisation/levelling up of Ryu or his weapons and no item shops.

I'd really like to see Tecmo look long and hard at NG1 and bring back more of what made that games so good. That said, I did fairly enjoy NG3, but it could have been so much better with a bit more depth and customisation and I did enjoy it more than NG2.
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Re: Ninja Gaiden 4: What we want to see

Postby Rock Strongo » 25 Mar 2012, 20:54

A big ole pile of s**t. I am confident I won't be disappointed.
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Re: Ninja Gaiden 4: What we want to see

Postby Sleepaphobic » 25 Mar 2012, 23:49

Just remake Black
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Re: Ninja Gaiden 4: What we want to see

Postby NGP » 26 Mar 2012, 00:55

Sorry but this writer doesn't know much about the game. He calls for there to be an easier difficulty added for new players while keeping it hard for the rest of us. That is exactly what they did with NG3... it has Hero mode for noobs and but becomes very tough on higher difficulties. Hard mode is actually open from the start.

Then he calls for more blood.... NG3 does have a lot of blood... The focus is on huge amounts of blood gushing out when Ryu cuts through people. You can see that in the blood-soaked image embedded in this article. What they removed is the dismemberment of limbs and heads... I admit that was a cool feature in NG2 but its absence here is not a deal breaker.

The worst sign was that he called the developer Ninja Theory instead of Team Ninja but this has been corrected....

I think the Ninja Gaiden series is generally misunderstood by the media. I have enjoyed my time with NG3 so far. Working through the solo trials now which are indeed hard. Can't wait for the dlc and it will be interesting to see what the Razors Edge WIiU version brings. Lots of bouncing tits hopefully.
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Re: Ninja Gaiden 4: What we want to see

Postby WHERESMYMONKEY » 26 Mar 2012, 09:50

Sleepaphobic wrote:Just remake Black


Already been done. Twice come to think of it. Ninja Gaiden sigma is black with prettier graphics.

As far as what i want from 4. I want Ninja Gaiden 2 in pretty much every way except the punishing difficulty. There's challengint and then there's the way bosses would back you into a corner and kick you till you died. It just ceased to be fun at times.
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Re: Ninja Gaiden 4: What we want to see

Postby Sleepaphobic » 27 Mar 2012, 23:59

WHERESMYMONKEY wrote:
Sleepaphobic wrote:Just remake Black


Already been done. Twice come to think of it. Ninja Gaiden sigma is black with prettier graphics.

As far as what i want from 4. I want Ninja Gaiden 2 in pretty much every way except the punishing difficulty. There's challengint and then there's the way bosses would back you into a corner and kick you till you died. It just ceased to be fun at times.

Ya my point is that they seem lost without itagaki so the all they can do right now is put out another remake. Sigma was easier than Black from what I remember and 2 was a joke, I died like only 5 times.
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Re: Ninja Gaiden 4: What we want to see

Postby ziseknsa » 10 Mar 2013, 03:51

Nah..... ur wrong, STORY DOES MATTER. (Why the hell are you going to be involved with a game about ninja that fights for burgers?)

all team ninja had to do in NG3 was : bring us Ninja Gaiden 2 back, but, with a compelling story, good missions - levels, some cool & creative bosses, but apart from this, leave everything as amazing and good as it was.

I mean; IF YOU CREATE SUCH A SUCCESFUL PRODUCT, WHICH EVERYONE LIKES , SELLS GOOD and is such an awesome gaming experience (as NG2) WHY THE HELL CHANGE IT? .... why brake it?, why let down all your long time fans?,

I waited day after day for NG3 to finally launch, but when I heard it was a failure... I got just so disappointed, allthough... I liked so much NG2 that I thought "Bahh, impossible!!, its impossible that NG3 sucks so much as people are saying, but when I gave it a try... Jesus,... it really really sucked big time. what a sad thing, even nowadays I still feel... mad and cheated by team ninja.

To me the list should simply be:


1. Make a GOOD & creative story.

2. Bring us back the core mechanics, blood, gore, fighting system of Ninja Gaiden 2.

3. DO NOT touch this game's difficulty, in fact, I agree on this one; if you want idiots to play your game, just make an Idiot difficulty mode.

4. WEAPONS - I mean are you serious with NG3? WHAT THE HELL!!!, gimme back all my weapons!! that was about 60% of what made this game so awesome before...

5. Insane, innovative , tough BOSSES

6. Your done..., you'll sell this game as you want, a major success, without letting down your fans, just remember, ninja gaiden is what it is thanks to your.. long term, loyal hardcore gaming fans!!!
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Ninja Gaiden 4: What we want to see

Postby ibis mkII » 20 Sep 2014, 07:10

1: the original story of this game starts with the story of the demon statue, it was divided into 2 pieces, one was given to the dragon ninjas, the other was given to SHINOBI (Joe musashi, from the Shinobi series). Seeing how this was the original story why not continue it? Mr. Joe musashi could use a series revamp right about now too... That aside I know team ninja might not have a lot of cash to throw around but the shinobi franchise could most likely be picked up cheap. Picture this my friends,Joe musashi and Ryu hayabusa in a coop mode owning black spider ninja with similar yet different moves and combos. Joe's weapon arsenal wouldn't have 9 weapons to choose from like ryu but I'm thinking various kunai attacks, dual wield kunai or double jump kunai spread throw like in his games. Using special agility moves to reach areas to open doors or gates to the next area. Attack plans for bosses or mobs to overcome due to high punishing difficulty. Friendly fire :) etc. etc.

2: Bosses from ng1, ng2, regiont mask, Shinobi 1,2,&3. Boss alliances like Volf (I think he just liked to fight) or regiont mask. They were characters you got attached to imo, it said in the fiend book or whatever it was called that the fiends fought each other over territories. Picture volf interrupting a fight between Ryu and Vazdah ruler of flame(I think his name is vazdah) and those two fighting while ryu continues his mission, or fight alongside volf for one boss fight. Ryu's bosses become joes, and vice versa. Point being we don't need more fresh characters when there are so many to work with any way.

3: Story should not be over thought, no need to know the personality of a ninja when you know all they would do is train thier whole life to kill, what kind of ice cream does ryu like??? Whoooo effin caaaaaaaaares. Dialog, ryu doesn't need to talk hardly at all, ninjas are supposed to keep quiet for the most part. If you wanna hear what "ninjas" would say then watch Naruto.

4:no multiplayer unless coop. PERIOD.

5: dlc: other characters (shinobi's characters like hotsuma, moritsune, ageha, hibana, kurohagane gamma, the lady ninjas that train under ryu, not sure thier names, final boss from ng1, doku [that would be bad ass], volf would be fun, genshin of course, dagra Dai lol OP, maybe even DOA characters? Or even Joe hayabusa?? Point being all these characters would be a lot of fun and people could play the game the way they want.)
Not all should be in the game but most of them damn it. I am sick of seeing fresh brand new characters that are weaker versions of the old. Look at Naruto for example, the damn show has been around for ten years and people still watch it, for the new characters that appear in filler episodes or the ones that have been around since the launch...... DO THE MATH TEAM NINJA! I got nothing left, if you want to correct my grammer or spell check me or act like were in English class I will not respond to you, if u don't like wat I say stop reading then, if you think anything or everything I wrote doesn't make sense I don't care what you think. If my knowledge of the ninja gaiden series is great enough, phukurself.
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