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Ghost Recon Future Soldier: We go Guerrilla with Clancy's an

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Extensive playtest with Future Soldier's new multiplayer mode

Crouch and your soldier disappears. Not completely of course, but the next best thing to it. All that remains of him on the screen is a tell-tale shimmer, a little (well, a lot) like the Predator.... read more

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Ghost Recon Future Soldier: We go Guerrilla with Clancy's an

Postby filth87 » 23 Mar 2012, 03:53

sounds pretty good, looking forward to this one.
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Re: Ghost Recon Future Soldier: We go Guerrilla with Clancy'

Postby Joe90_Remy700 » 23 Mar 2012, 12:46

hell yeah. roll on may! only thing with the hoarde mode is they did have similar on graw2 - co-op defend. and the achievement was a bloody mare, i hope they dont have a nightmare one on this in hoarde mode
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Re: Ghost Recon Future Soldier: We go Guerrilla with Clancy'

Postby Jensonjet » 23 Mar 2012, 13:22

Gung-ho randoms would be a nightmare to play alongside, setting off alarms left, right and centre.

So if the reviewer were met online can I assume he would also be a nightmare to play with? It's true that if you game online you will meet some disruptive, immature, annoying and clueless gamers, but you will also meet smart, friendly, decent gamers too. For the reviewer, and worst still, the game to dismiss gamers you've not met yet as disruptive is a pretty naive and pathetic attitude! Who do you think are filling up the majority of gamers in peoples online friends list?

I'd be the first to admit it can be miserable entering a new game online, but if you have a good attitude, are friendly, treat the game seriously (ie. want to play well, rather than p*ss about looking for glitches, ruining other peoples game, teamkilling, etc) then you will eventually meet skilled, tatically astitute and friendly gamers.

To simply assume everyone's an idiot is just wrong. You can pick some up some excellent tips, learn new strategies, and ultimately become a better gamer by talking to others, befriending similar sensible and talkative gamers.

For a game developer to adopt a negative attitude about other online gamers, in my book, is extremely poor, almost unbelievable. Imagine if every developer did this. Every developer could give a genuine excuse about why playing online with unknown gamers is bad. Fortunately most of them have more common sense, and credit gamers with enough brain cells to mute the annoying, or simply leave a game that's inhabited by disruptive idiots.

Saying that, a game that features invisibility, a radar, tagging and awareness indicator sounds like it is designed for gamers short of brain cells!
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Re: Ghost Recon Future Soldier: We go Guerrilla with Clancy'

Postby dogi » 02 Apr 2012, 10:02

please let klchik
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