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Inversion: Have delays helped create a surprise 2012 hit?

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First hands-on with Saber's gravity-shifting shooter...

Where Saber's 2007 TimeShift offered time itself as a weapon, like a sort of homicidal Seiko, their latest actioner goes cover shooter with a different universal element - gravity. Its parallel is Gears of War by way of Inception's corridor bit, but with less intellectualism and more guns.... read more

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Inversion: Have delays helped create a surprise 2012 hit?

Postby appyday » 21 Mar 2012, 09:08

I seem to remember one of the later levels in Killzone 3 being a lot of fun when in space, it made the whole 'corridor shooting' section a challenge with debris floating about.... whether or not that could last a whole game and still be enjoyable remains to be seen, but i am interested....
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Re: Inversion: Have delays helped create a surprise 2012 hit

Postby illage2 » 21 Mar 2012, 14:26

I am not getting this. Here is why.

1. When I look at the screenshot I see uncharted set in the future.
2. Namco is involved so it's not going to be a really good game, just a s**tty arcade game.
3. The box art looks terrible, with no effort put into it.

I like my shooters but this game does not appeal to me in the slightest.
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