ingy wrote:The tyre degradation sounds great, but surely only if you have tyre wear switched on.
How many of you switched that on in the last title?
If you did, you would have noticed that it added a second or two to the lap times, and made a big difference to strategy, but like i said how many of you were even aware.
I had it on, i wanted damage, tire degredation, fuel the lot. So i didn't notice it added any time, it was on from the beginning
The safety car sounds cool, but if it is anything like 2010 i will never see it. I have done 1 and 3/4 seasons, and there is barely ever a DNF or a yellow flag, apart from for me when i spin off in to the gravel. I always am getting frustrated by the fact that no one is ever crashing. Hopefully with the addition of the safety car they have made the other drivers more prone to mistakes rather than AI that put in consistant laps that rarely change. I have heard they are more racey and more like opponents but that does not mean they will be making little mistakes that cause a massive crash. And when a front wing snaps off, how about it stays on the track for a bit, so i can actually get a puncture, Give the safety car a proper reason, so people avoid going over debris and so people can clean it off the track.