Conviction marks the first time the Splinter Cell series has broken away from its tried-and-tested stealth formula. While the changes are by no means revolutionary, a new sense of style and violence make Sam Fisher's long-overdue outing a refreshing if not quite revolutionary experience.... read more
Ill be picking this one up on Friday, I really liked the demo and have been looking forward to the co op mode just as much as I have been the single player (it better have replayability if its only 5 hours!) campaign.
I like the direction the Game is going in and hope that Ubi get the payoff they need after such a long dev time.
Wouldn't mind getting this. Story length is a bit disappointing, but the other modes must compensate for it. And anyway, it isn't as such a story-driven game. If it was, the story would have to be at least 10-12 hours long in my opinion, or offer a hell of a lot of replay value that isn't in the form of collectables (I'm looking at you, Assassin's Creed 2. Amazing story at 20ish hours long, then no replay value except for the feather collecting; how I hated that). I still have my mind set on pre-ordering Alan Wake (story driven but going to be amazing), but this will probably be my game of choice after reaching a decision about whether to purchase Red Dead Redemption.
Enjoyed the demo, but stealth is never really my thing - I think it'll be a cheaper buy later on. If the demo is anything to go by, you should have various routes/options to increase the replayability - but 5 hours is too short for my liking.
I just can't wait for the Amon Tobin soundtrack. There is a really nice Splinter Cell Chaos Theory retrospective on the Edge website, going into detail on the devs thoughts on the soundtrack, so it will be interesting what Tobin has done on this one.