Barry316 wrote:It was easier when the bloody consoles said 16bit. I had no idea what it all meant but by crikey it didn't half look good on the box.
It was easier when nobody cared and we all just gamed with reckless abandon
I'd say the tech debates were just as lively back then... Was the PC Engine a "true" 16-bit console and thus next-gen, or essentially just a tuned-up 8-bit console? Was the Neo Geo a "24-bit" console? Why was the SNES more powerful than the Megadrive, even though the SNES had a slower CPU? "Blast processing" - WTF?
All of the many 16-bit systems ranging from the mid-'80s launched Amiga / Atari ST to the MegaCD in the early '90s were considered part of the same "16-bit" generation. The Sega Master System was released in 1985, but was always considered to belong to the previous 8-bit generation, since it was technically undoubtedly an 8-bit machine.
I think technically the Wii U could be said to belong to the same generation as the PS3 & X360, as it most likely is much closer in specs to those machines than it will be to the Orbis & Durango. The term next-gen
has tended to imply a clear-cut and very significant increase in graphical power - taking it to a whole new level.