to join the CVG community. Not a member yet? Join now!
CVG

Loading times from hell.....

Go here for multiplatform games discussion, past and present

Moderators : CVG Staff, CVG Moderators

Postby leeb1977 » 06 Mar 2006, 10:00

Oi Oi Spanky wrote:I got Daley Thompson's Decathlon on C64 for Christmas. All in one of those lovely gatefold cassette boxes. Played the ass off it I did. I'd show you a thing or two sonney Jim. I'd use a man's Competition Pro 5000 & none of this Quickshot b*****ks either.


big talk there mate - me and my trusty modified Quickshot would have pwned your ars.e on that im afraid.

Had a quickshot with the top of the stick removed and half a golf ball screwed on there - worked a treat for games such as this it did.

c64 - pfft - we all know the speccy had the definetive version! :wink:
User avatar
leeb1977 59
 
Posts: 1495
Joined: 19 Mar 2001, 15:02
Location: United Kingdom

Postby leeb1977 » 06 Mar 2006, 10:04

Halo 2 on a softmodded xbox. a staggering 9 mins initial loading time on some machines!!!
User avatar
leeb1977 59
 
Posts: 1495
Joined: 19 Mar 2001, 15:02
Location: United Kingdom

Postby csdaveuk » 06 Mar 2006, 10:37

>>
Just out of curiosity, does anyone here know how much data (i.e bytes/kbytes/MB - GB ha ha) a standard D-60 cassette could hold back in the good ol' days.
<<

Good question...

Rule of thumb, a speedloader game would take 2 mins to load? So you could theoretically get 30 games onto a tape. Assuming each game would hold 48k that works out to be...1440kb. Muddy that up a tad and you're looking at between 1mb and 1.5mb... ish.

It's early, I'm hungover and have had no coffee. Do those numbers hold up?
User avatar
csdaveuk 64
 
Posts: 10558
Joined: 04 Sep 2001, 13:33
Location: United Kingdom
Xbox Live: csdaveuk
Steam: Giant Haystacks
Battle.net: csdaveuk
xFire: csdaveuk

Postby leeb1977 » 06 Mar 2006, 10:44

Oi Oi Spanky wrote:
leeb1977 wrote:
Oi Oi Spanky wrote:I got Daley Thompson's Decathlon on C64 for Christmas. All in one of those lovely gatefold cassette boxes. Played the ass off it I did. I'd show you a thing or two sonney Jim. I'd use a man's Competition Pro 5000 & none of this Quickshot b*****ks either.


big talk there mate - me and my trusty modified Quickshot would have pwned your ars.e on that im afraid.

Had a quickshot with the top of the stick removed and half a golf ball screwed on there - worked a treat for games such as this it did.

c64 - pfft - we all know the speccy had the definetive version! :wink:


Spectrum Version.

C64 version.

I think you'll find the results speak for themselves.


i think youll find that the although the c64 was in colour - the speccy was always the higher class machine.
User avatar
leeb1977 59
 
Posts: 1495
Joined: 19 Mar 2001, 15:02
Location: United Kingdom

Postby leeb1977 » 06 Mar 2006, 11:33

cant say that i play many games upside down!!! :wink:

i dont seem to remember the sound being that bad - although i may be looking back through rose tinted glasses.
User avatar
leeb1977 59
 
Posts: 1495
Joined: 19 Mar 2001, 15:02
Location: United Kingdom

Postby csdaveuk » 06 Mar 2006, 11:45

Ah, the good old Speccy v Commodore "debate"... 20 years old and still going strong. I just wish Commodore owners would just let it drop. Yes, I KNOW you want to feel good about not owning a Spectrum but frankly, you shouldn't
User avatar
csdaveuk 64
 
Posts: 10558
Joined: 04 Sep 2001, 13:33
Location: United Kingdom
Xbox Live: csdaveuk
Steam: Giant Haystacks
Battle.net: csdaveuk
xFire: csdaveuk

Postby ffcoppolla » 06 Mar 2006, 13:00

I owned both at the same time, and I agree with Spanky; I had more fun on the C64, the games looked better, the sound came out of the TV, and you didn't need a crappy attachment to use a joystick.
User avatar
ffcoppolla 73
 
Posts: 3405
Joined: 01 Dec 2003, 18:28
Location: United Kingdom

Postby leeb1977 » 06 Mar 2006, 13:15

my attachement ended up being held in place by superglue because it came loose that many times.

still loved my speccy though.
User avatar
leeb1977 59
 
Posts: 1495
Joined: 19 Mar 2001, 15:02
Location: United Kingdom

Postby Crow555 » 06 Mar 2006, 16:27

I had a spectrum +2 128k. The sound came out of the TV with that one. And the joystick ports rarely came out. I developed my keyboard play on that machine though.
Crow555 64
 
Posts: 4617
Joined: 23 Dec 2004, 15:00
Location: United Kingdom
Xbox Live: Crow555
PSN ID: Crow_555

Postby csdaveuk » 06 Mar 2006, 17:24

>>
You know that sound a microwave makes? That low hum with a 'ding' at the end? That's what a spekky sounds like when it's busting out some serious s**t.
<<

Ha ha ha ;)

100 Years ago:

Parent: When I were a lad, I were down t'pit 20 hours a day for tuppence.
Kid: Meh

Today:

Parent: When I were a lad, we had 8 colours AND colour clash but we were happy!
Kid: Meh
User avatar
csdaveuk 64
 
Posts: 10558
Joined: 04 Sep 2001, 13:33
Location: United Kingdom
Xbox Live: csdaveuk
Steam: Giant Haystacks
Battle.net: csdaveuk
xFire: csdaveuk

Postby nuggit3000 » 06 Mar 2006, 20:45

csdaveuk wrote:>>
Just out of curiosity, does anyone here know how much data (i.e bytes/kbytes/MB - GB ha ha) a standard D-60 cassette could hold back in the good ol' days.
<<

Good question...

Rule of thumb, a speedloader game would take 2 mins to load? So you could theoretically get 30 games onto a tape. Assuming each game would hold 48k that works out to be...1440kb. Muddy that up a tad and you're looking at between 1mb and 1.5mb... ish.

It's early, I'm hungover and have had no coffee. Do those numbers hold up?


Really?
I cant find the info anywhere on the net. but i cant believe it would hold that much data, when a floppy disk (the successor to cassette) can only hold 1mb
User avatar
nuggit3000 60
 
Posts: 2138
Joined: 30 Dec 2001, 18:23
Location: United Kingdom
Xbox Live: TheSlythe
PSN ID: TheSlythe

Postby G_Man_007 » 07 Mar 2006, 10:29

Heh, tapes. Them were the days...
PCZ/CVG Licence holder
------------
I've got a British word for you - Shitehawk.

"Bite my Beetroot! That is fantastic!"

"My Lincoln Sense is tingling!!"
User avatar
G_Man_007 73
 
Posts: 7779
Joined: 16 Oct 2001, 14:10
Location: United Kingdom

Postby rjcanty » 07 Mar 2006, 15:17

/\

Rose-tinted specs me thinks.
User avatar
rjcanty 62
 
Posts: 481
Joined: 04 Aug 2003, 14:25
Location: United Kingdom

Postby csdaveuk » 07 Mar 2006, 16:36

>>
Really?
I cant find the info anywhere on the net. but i cant believe it would hold that much data, when a floppy disk (the successor to cassette) can only hold 1mb
<<

It was early and I'd had no coffee so I wasn't being scientific.

I was thinking that a speedloader game took 2 mins to load, so you could fit 30 to a tape and each one can fill 48k of memory...

Very rule of thumb but then, I only got a GCSE in maths.
User avatar
csdaveuk 64
 
Posts: 10558
Joined: 04 Sep 2001, 13:33
Location: United Kingdom
Xbox Live: csdaveuk
Steam: Giant Haystacks
Battle.net: csdaveuk
xFire: csdaveuk

Previous

Who is online

Users browsing this forum: flyfletch and 1 guest

The forum teamDelete all forum cookiesAll times are UTC [ DST ]