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PD0 Co-Op

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Postby Chaos10 » 27 Jan 2006, 16:26

My friend and I had a bit of trouble with that part too. We ran around alot for a good while, but I seem to remember crawling through a vent shaft or something.
Make it idiot proof and they'll make a better idiot.

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Postby Majin Chris » 27 Jan 2006, 16:29

This should help ya man

it's a video walkthrough :D .
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Postby dinsfire » 29 Jan 2006, 10:19

The co-op missions are different though!
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Postby knucklix » 29 Jan 2006, 16:18

I read the title of this as PD0 Coin-Op. I got quite excited for a second there.
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Postby keyser7 » 05 Feb 2006, 18:32

dinsfire wrote:The co-op missions are different though!


We spent ages doing this too but if i remember rightly you just need to have one person have the silver one and one person the gold one and open the door simulataneously. You dont actually need two silvers or whatever the game asks you to do, its very vague and annoying.
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Postby FatBoyFonz » 06 Feb 2006, 09:50

See I thought that, but I couldn't seem to drop either of the keycards. :?
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Postby hiebiejiebie » 06 Feb 2006, 14:20

Down on the D-pad drops weapons, that might've worked.
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Postby FatBoyFonz » 06 Feb 2006, 14:23

Nope - all I threw was my guns.
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Postby keyser7 » 06 Feb 2006, 14:27

erm i dont think u can drop either so its a bit of a bug really, i think we were in the same predicament and just restarted. i liked pd0 but some of the objectives weren't clearly marked. its like the first time you play a level its all a bit chaotic and the voice over is getting on your nerves as you try and kill bad guys then when u play it through a second time actually knowing what you are meant to do and go, its much easier.
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Postby RjMaX » 12 Feb 2006, 23:31

Im rather late with my grumble but either way ill spit it out.

Soooo...erm PD0.......Achievements......what the fook!

They seem to only apply when some random xbox 360 Rare monkey somewhere throws a random switch to reward you with an achievement. Not to mention the fact The whole things a pile of pish.
What fool came up with the never ending game? Stupid! Trying to work up some achievements but u lose them all cos the game never ends and u have to quit the game. Who thought that up as a good idea?
And ok so im no stat whore but my god there should be some sort of record of stats from live like how many kills u have and need for next achievement etc.
It plays so well on live and i really like it other than that but its so random when it comes to handing out rewards.

One other thing, do offline multiplayer games count towards achievements or does it have to be on live?
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Postby FatBoyFonz » 13 Feb 2006, 09:45

I know offline works for some achievements. Can't comment on all thought. I was awarded the 10 deathmatch games played after playing an offline game.
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