laslowoodbine wrote: FixBeatGames wrote:
why is everyone giving EA all the s**t?
they're the publishers not the developers. with AAA titles like dead space, the creativity is left to the developers mostly, EA certainly wouldn't have ORDERED them to make it more action orientated lol. (think there's alot of consipiracy nuts on this site).
re-read interviews with various visceral devs from the past year, and you'll clearly see this is THEIR vision of dead space 3, NOT EAs.
EA can be given s**t for DLC and the likes, but rarely for the actual content of games are the publishers responsible.
If you think publishers have nothing to do with the creative process, think again and open your eyes.
Yes the developers may try and create the game they want but ultimately they have to get those creative aspirations past a publisher like EA and it's not easily done.
Have a look at this article if you want your eyes opening.http://www.eurogamer.net/articles/2012- ... e-monsters
you and that article doesn't address my original point. the publisher does NOT order them to make it more of a shooter, the publisher does NOT order them to totally change the weapon system, the publisher does NOT order them to make it on a snow planet, you know, the creative stuff like i said in my original post.
the publisher WILL watch a game all through development and advise on things such as graphics quality, story quality, whether the game would be more popular if they added x and y, the release date, dlc schedules. that kind of stuff (like that article mainly says too).
visceral made it more action orientated, visceral changed the weapon system, visceral chose the location, visceral does all that creative stuff. the stuff that's being slated in the reviews.